Camera jitter on "Set Actor Rotation" UE5.5

When I use “set actor rotation” to spin me to face my enemy, there’s a frame with this strange camera jitter. I tried debugging it with adding a set key and upon pressing it, it will spin my character to face the enemy and it works just fine without the camera jitter. But for some reason only when I counter my enemy’s attack and call the event will it do this jitter.
Also for some reason it’s not letting me add attachments even though I’ve been a user for 3 years.

So your ‘Spin To Face Enemy’ functionality works in isolation, but specifically after performing a ‘Counter Action’ the character camera jitters when ‘Spin To Face Enemy’ executes.

What happens when you perform a ‘Counter Action’ without executing the ‘Spin To Face Enemy’? Are there any camera jitters?

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