Issue: I have a physics actor sphere set to my player character.
I have a camera attached to a spring arm attached to my sphere Mesh.
When I move side to side I don’t get any bounce… but when I move forward it is very bumpy. ever so slightly.
I have tried with just a camera, I have tried the camera attached to a SpringArm, I have tried a camera attached to a spring arm attached to an arrow.
Its completely perfect if I do NOT attached the spring arm to the mesh.
I just want a view of the ball that follows the ball around… its so close but I have exhausted all my resources that I can think of.
any help or suggestions would be helpful.
Thank you
EDIT: when I move right, the floor Tilts slightly … when I set the camera to be First person right on the sphere its smooth, but I can’t see the sphere. when I back it out it gets bumpy.