Update 3:
Checking the default constrain aspect ratio inside of the custom camera manager has fixed the squishing. Potentially, It was doubling down? I was setting it to the aspect ratio in the camera and now also here. So doubling the effect?
Not sure. Either way that part is fixed.
Final issue is the camera ignoring the function.
It just seems to totally ignore the changes to the xyz. It actually doesn’t seem to matter how I change it. I can’t seem to effect the camera at all.
We continue the dive.
update 4:
it is working with rotation now but not location. I don’t know what changed rotation, however.
Interestingly this seems to be an orthographic camera issue.
One difference Ive found between the 5.3 and 5.4 is the “use camera height as view target” isnt in 5.3 but doesnt seem to effect it.
