Camera inside blueprint colliding with other componentes of Blueprint

I have a vehicle with a camera inside the blueprint controlled by a springarm. The camera does collied with the level, but not with the vehicle itself.

I don’t want the camera able to going inside the vehicle geometry (when the camera is close to the ground, if I keep scrolling, and because of the collision with the ground, it just get closer to the vehicle). I don’t see any option in the blueprint to enable that collision?

Thank you.