CAMERA: How can I create Camera Parameter (blueprint) and hook it up to Data Table?

I’m looking for a way to create a Camera Parameter (list) and hook it up to Data Table so I can have “more control” of Camera Boom (Spring Arm) and Follow Camera, and set for ex. Min/Max Arm Length, Min/Max FOV and Location (Focal Point).

Create a struct with the appropriate properties and populate the Data Table. What you’re describing is pretty straightforward. What’s the catch then?

The catch? Like how can I update the camera parameters from the data table. For switching between 1st and 3rd person view for ex.

As for (Y) pitch of the Spring Arm (Camera Boom), I don’t know if I picked the proper function.