I have little problem with my blueprint. My game message to Log multi alert "Accessed None “Follow Camera from node ReturnNode”. Line Trace by Channel return false. I have no idea why i can’t get Camera Follow.
Thanks Guys!
I have little problem with my blueprint. My game message to Log multi alert "Accessed None “Follow Camera from node ReturnNode”. Line Trace by Channel return false. I have no idea why i can’t get Camera Follow.
Thanks Guys!
Hello,
Do you have the same troubles with trace complex unchecked ?
The main problem is with getting values of camera. When i try to only print World Location value of camera i have the same alert "Accessed None “Follow Camera from node ReturnNode”.
Ok So it may be in your camera setting. You may have change something in it which does the issue. Or a glitch if you upgraded your project to a new engine version. If you’re not sure, maybe comparing with a blank project setting…