Camera Follow none accesed.

I have little problem with my blueprint. My game message to Log multi alert "Accessed None “Follow Camera from node ReturnNode”. Line Trace by Channel return false. I have no idea why i can’t get Camera Follow.

Thanks Guys!

Do you have the same troubles with trace complex unchecked ?

The main problem is with getting values of camera. When i try to only print World Location value of camera i have the same alert "Accessed None “Follow Camera from node ReturnNode”.

Ok :frowning: So it may be in your camera setting. You may have change something in it which does the issue. Or a glitch if you upgraded your project to a new engine version. If you’re not sure, maybe comparing with a blank project setting…