I want to create a blueprint wich forces the player camera to focus on a Object.
So if the player enters a triggerzone the controlls will be disabled in the camera will auto focus on the object, so just camera rotation tracing on an object.
How can i achieve that?
I have a video from a game that uses such effect while player is enabled: Let's Play: Nehrim - At Fate's Edge: Part 3 - Arachnophobia - YouTube
The camera auto focus on that ceiling telling the player to look up.