Camera Fly


i try to modify the chair, so that when a player sits down, he can free fly around with the camera. (inside a certain radius)

do you have any hint for me how to do that in the BP graph?

i think i need to override the TPV camera in some way. rotation works anyway, so it should just be something to override the camera transform with player controller keyboard input…

btw: is there any event/check to see if the player is seated or not?