Camera Fade does not work since 4.12.5

I got also another issue. And this one is annoying. When I Change a Material to transparent and then apply that transparent material to a static mesh, I can’t select the static mesh to move it in the 3d viewport window. but I can
move it only by selecting it from the 2d wireframe viewport window, might be a bug. You should beable to move the static mesh regardless of what viewport window its in.