Camera Facing Objects in Mobile AR

Greeting Unreal Dev Community -

I’m trying to create an object in mobile device AR which always faces the AR camera.
(UE5.3, Android AR),

I’m somewhat new to AR development.
How do you get a reference to an AR Camera?

I’ve seen examples in virtual production:

However, the camera is always an added camera actor to the scene.

What is the best way for accessing the position and orientation of the AR Camera?

Cheers