Hi,
I have problem with actor transform.
When I see the sky, I press K - move to another location and continue see the sky. How to make the camera to see objects and did not look up at the sky .
Checking the rotation setting seems to be no work.
Hi,
I have problem with actor transform.
When I see the sky, I press K - move to another location and continue see the sky. How to make the camera to see objects and did not look up at the sky .
Checking the rotation setting seems to be no work.
sorry man i read that about 10 times and I still don’t understand the question
Ok, sorry, my english is poor. I want to set camera rotation when actor go to other location
No problem
You need to set the rotation on the camera rather than the player character then. Guess you have a camera component on your player character blueprint. If so then hold ‘ctrl’ on the keyboard and drag the camera component into the event graph. This should give you a ‘get’ node for the camera, use that instead of your ‘get player character’ node.
Hope that makes sense