Hello guys,
I package my game to Android and the camera looks weird, like some sort of fisheye camera, how can I fixed to looks like a normal camera?
(There are two balls on this pictures none of both looks actually as a ball)
Hello guys,
I package my game to Android and the camera looks weird, like some sort of fisheye camera, how can I fixed to looks like a normal camera?
(There are two balls on this pictures none of both looks actually as a ball)
DrKiller,
Can you reproduce this in a newly created first person template? If not, what changes did you make to your personal project to achieve this view? Do you have a sample project you could provide? If so, please upload it to or something similar and share a link to me either here, or on the forums through a private message.
Thanks!
Thanks , actually I already solved…
Was a matter of Field of View, the default value is 90, I changed to 45 and is fixed.
What I did was an empty project, then I created a Pawn, and I used insteed of a character so I can keep the camera still, to fixed I added a camera in this pawn and fix the Field of View to 45, it may be a better way, but I didint have time to investigate.