I would love to have an option to show camera coordinates shown in the viewport. It would be extremely helpful for debugging purposes.
That would be useful when editing a level, as would the ability to enter in coordinates manually. As far as I’m aware the editor camera isn’t available to be edited as part of the scene, so there’s no way to force it to a specific place.
Except of course for the almighty F key…
Usually when I want to “travel” far away in the perspective viewport, I click on an actor in the distance and hit F… Pooof!-There.
you can snap camera to object and edit its coordinates in details panel