Camera Component or Player Camera Manager?

Hey so I was going through the code of some of my older projects and I realized that I exclusively used APlayerCameraManager.

The issue I have is that I cant move the camera as I want nor attach it to animations.

So my question was how do I go about making animated camera shakes (running animation)?

Is it better to just use the Camera Shake even for running animations or is there another method I am not aware of?

Also, I have been having some issues with the crouching animations. Admittedly I am using the anim starter pack’s crouch animation which isn’t the best, so I am going to assume I can fix that when I switch it to my own animations.

But, basically, I was wondering which method professional studios use?


Hi, bumping the post