Hey everyone,
Working on a prototype here and now the camera is bugging me. I’ve attached the camera with a springarm to the Mesh of the player. Positioned it so that it would be behind the player, but now something funky happens. On ‘Play’ the camera switched to the front of the player. I’ve done nothing (to my knowledge) that would change the camera’s position.
The only thing I’ve done is, I’ve added a custom controller where I do all controlly things, but nothing with the camera.
Added a screenshot.
How do I fix this? Where did I go wrong?
Edit: After decoupling the camera from the SpringArm, the Camera stays on the correct location, so something’s funky with the SA. After putting Camera back on the SA it’s wrong again. But after rotating the SpringArm to the front of the player and then pressing Play… It shows the back of the player again.
So it seems like it’s opposite day or something.