Hi all,
I’m running into an issue at the moment where my zoom in/out function moves the camera along the X axis, whereas I’m working on a top-down game and I want the camera to zoom in/out along the Z axis. Below is a screenshot of the blueprint I have set-up.
It’s definitely something to do with how the camera boom is set-up, I just can’t figure out what it is. Any help with this would be appreciated