Camera Blocking Volume

Does anyone know how to get the camera blocking volume to actually work? Silly me thinking this would have been a simple one, throw it into my level so that the camera does not go through the walls when I turn my character but no, it just doesn’t work.


This is how the “Camera” blocking volume is set up.


This is my camera.


and in case it has any bearing on this issue this is the springarm for the camera.


Still bumping until I get some kind of answer

LOL I’m having the same problem, neither the blocking volume or the camera blocking volume work. If they do, then there must be a complex, hidden way of doing it that is not known to the world.

Spring Arm component?

Set Collision Present-> Block all