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Camera Blocking Volume

Does anyone know how to get the camera blocking volume to actually work? Silly me thinking this would have been a simple one, throw it into my level so that the camera does not go through the walls when I turn my character but no, it just doesn’t work.

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This is how the “Camera” blocking volume is set up.

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This is my camera.

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and in case it has any bearing on this issue this is the springarm for the camera.

________Bump

Still bumping until I get some kind of answer

LOL I’m having the same problem, neither the blocking volume or the camera blocking volume work. If they do, then there must be a complex, hidden way of doing it that is not known to the world.

Spring Arm component?

Set Collision Present-> Block all