Camera attached to moving vehicle

Hello,

I’m pretty new to UE4, and am having a bit of a problem. What I have is a vehicle interior that is a pawn blueprint that moves along a spline automatically. I figured out the blueprint for that, but now I want to get a camera to attach to it. I know how to create the camera, and reference it in the level blueprint so that when I hit play it looks through that camera. But how do I attach it to the pawn of the vehicle interior so that it moves with it?? Currently it stays stationary and the vehicle interior just moves on without the camera. In the end all I need is for the camera to stay fixed in the driver seat so you can look around inside while it moves.

Thanks for the help in advance! I have no coding experience, just trying to finish this project with blueprints alone.

Does this help?

It’s not exactly what you are trying to do, but it’s close.

I ended up fixing this by doing the set view target with blend in the actual pawn and targeting it to “self” rather than doing it in the level blueprint. Worked out just fine!