Camera Attach Glitch

If I try to attach a camera to an actors head bone, then save, the camera flies off in some random direction. I attach the camera to the actor by dragging it onto the actor in the world outliner. Is there any way I can fix this, if not a bug report.

(Using 4.22) I can’t find a way to select the Bone Attachment Socket by attaching it using the World Outliner could you upload an Screenshot on how you did it?. But simply attaching it using the world outliner doesn’t result in it flying away. Getting the camera component in the Blueprint afterwards and attaching it to the e.g. Head bone works fine also.

Any way you could just open the Actor BP and add the camera component in there, why would you use the world outliner for it?

Hello,

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Thanks

I’ve tried both, attaching it in the BP of the actor i want to attach it to, still after saving it flies away in a random direction.

294378-attach.png

294378-attach.png

Then I drag eyes into arissa and get the selection for the bone I want to attach it too, keep in mind this is 4.24. I have tried attaching it through the BP editor in arissa but still the same glitch of the camera flying away in a random direction.