Level Sequence can animate almost anything, including Cameras. Matinee is deprecated, and Camera Anim is a specialization of Matinee, so for later versions of UE4 you must use Level Sequence instead.
Don’t be scared - I used Level Sequence to set up attack wave patterns for a top-down scrolling shooter. If it can do that, it can do your camera. The tricky part is figuring out how to make it reference the Camera you want to affect, during runtime. Once you figure that out, the rest should be easy.