I have a very simple setup with a camera moving along a spline. No matter what I do, I can’t get the motion to be 100% smooth. There are always bumps where the camera passes a spline point (see Maya curve editor of baked cam below).
On the spline actor all points are set to ‘curve’ and ‘reparam steps per segment’ is set to 100 instead of 10. Tangents are clean.
Help would be greatly appreciated!
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