Calling specific property in BP

So I’m trying to call the ‘preview screen percentage’ value of an NDisplay config actor inside an editor utility object blueprint. The reason for this is I want to control this value with my monogram console in order to blackout the stage on command.

I’ve tried ‘get editor property’ then ‘set editor property’ but it fails to get this property. I’ve also tried getting class defaults but I can’t seem to find the property in question. Is there anything else I should be trying? Can’t find anything out there that solves this.

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