Calling curser show causing focus issue

Hey all,

When I am using the blue print “show mouse cursor” after being in 3rd person view, sometime’s the character still moves with mouse movement and others it doesn’t… So when in first person the mouse rotates the character. In Mouse mouse the character stay’s still but the mouse is free to move the screen. But I am getting a mouse cursor and a character that rotates but only sometime’s!

When the character IS rotating in this behavior clicking the mouse seems to dis-engage the character controller element and allows free mouse movement with the character being stationary. But then when I go back to Non mouse or “Hide mouse cursor” the character will not respond to the mouse movement until the mouse buttons are clicked again.

This all feels like a focus issue, does anyone have any knowledge of this?