PLEASE NOTE: I’m posting this in as many places as I can to get the best responses. If this forum is not the best place for this post, please let me know in the comments
Also, please note that this is not intended to be a self promotion in any way, this is simply to help as many beginners as possible.
I also understand this isn’t necessarily a question, but still.
I have used the Unreal Engine for 4 years (maybe more, I’m honestly not even sure) now, and have worked on several different projects scaling from major fails to life changing successes. However, one thing I’ve noticed recently is, within the past year or so, I hardly ever need to do any research to get things done. This means, no more hours wasted trying to figure out why my copy of that one tutorial I found on YouTube isn’t working in my game!
This was a MAJOR discovery, and one that really made me feel like my 3 years of hard work leading up to this point were worth it. Then, it got me thinking:
What can I do to make these 3 years of self training quicker (or even obsolete) for beginners?
That question is why I am creating a YouTube channel dedicated to answering the questions of beginners… but there is one big problem. I HAVEN’T BEEN A BEGINNER FOR 4+ YEARS!
So, instead of acting like I know what questions you have and taking shots in the dark, I am asking for your wants and needs as a beginner with the Unreal Engine.
Please, ask away! Ask any questions you may have, no matter how silly you may think they are! I can almost guarantee, someone else wants to ask the same thing.
My Strengths:
- I am very experienced with Unreal Engine Blueprint
- I have a solid understanding of the engine as a whole
- I have found creative and efficient strategies to design levels and prototype games
- I have a solid understanding of the game design process and mindset
My Weaknesses:
- I am not a 3D modeler, rigger, or animator
- I do not know C++, C#, Java, Python, etc… basically blueprint is my strong-suit
- I drink too much caffeine
I’m Still Learning:
- The most efficient strategies for connecting Animation and Gameplay
- The best practices for creating AI
- Materials and Material Blueprinting
- Multiplayer… oh multiplayer…
If this sounds interesting or helpful to you, a friend, or even if you just think it could help someone in the world, please subscribe to In the Dev Zone on YouTube! Let’s create a new way of learning the Unreal Engine that is quicker and easier than ever before!
PLEASE LEAVE ALL QUESTIONS AND IDEAS IN THE COMMENTS OF THIS POST OR START A DISCUSSION HERE