Call of Cthulhu: Dark Corners of the Earth in UE4

Call of Cthulhu: Dark Corners of the Earth is by far one of my favorite games of all time, if you haven’t heard or played it it is a must own. That being said, it hasn’t aged very well in terms of game play, level design and consistency and is riddled with bugs that make it almost unplayable without certain patches. That being said, I am not looking towards recreating the entire game in Unreal Engine 4, just wanting to gather a small group of people to try and remake a small fraction of a level or scenario of this game.
Currently, we have 2 level designers (myself included) and a freelance working 3D artist and we are looking for any sort of talent out there. Whether it be specialties in blueprints, 3D modelling, animation, sound design or even some voice acting. Any help is appreciated.
Contact me if you are interested or want to spread the word about our dream project.

Hi, what are you doing now? There is also an idea to revive Call of Cthulhu: Dark Corners of the Earth on UE5. But it’s too much for me alone. Now I’m making a meat shooter, at least there is a solid piece of code and a general understanding of the concept.

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