Call functions from another Blueprint class

I’ve just started to learn Unreal Engine and I’m developing a Pong clone game.

I have created my Game State class, which inherits of Game State Base. In this blueprint, I have created two functions:

  • AddAIPoint
  • AddPlayerPoint

But, when I try to call them, it doesn’t appear here:

I have also modified the Game Mode to point to this BP_GameState class.

How can I call those two functions?

At the moment, it’s just a generic game state, you have to cast to YOUR game state, then you can access the stuff inside…