Hey, I have a question.
I spawn a “Pea Shooter” which is set “run on server” when my chatactor created.
Then I want to judge whether it can shoot locally so I set “Shoot” Event no replicated.
In BP_PeaShooter, interface function can run properly until “Spawn Bullet”.
In client, why it can not execute? It looks like this event has been skipped. I have set PeaShooter、Bullet_Pea replicated.