Call for beta testers for Fabric for Unreal - pipeline for getting OpenNurbs/.3dm data into Unreal

Hi there - hopefully I’m not breaking any rules posting this here…

We have just moved to beta on our Fabric for Unreal integration and I thought you would like a look at what we’re doing: http://fabricengine.com/fabric-for-unreal/

Extract:
“The Fabric for Unreal integration loads OpenNurbs(.3dm) and Alembic files directly within Unreal Engine. This allows much more of an ‘iteration cycle’ – make changes, see the changes, iterate quickly. When you make changes to the source data, propagate just those changes and don’t require the user to go through a painful export/import process.”

You can see a complete presentation of the OpenNurbs->Unreal workflow here:

If you’d like to help us with testing, please follow these steps:

  1. sign up to our forums at
  2. email with the following:
  • your forum username
  • what kind of work that you do (your role/industry/company) – you should be comfortable with scripting in order to pick up Fabric.
  • how much time you can spend testing Fabric for Unreal per week
  • what sort of problems are you hoping Fabric can help you with

Thanks for your time.