Call Enumeration from child class blueprint


Is there a way to call the enumeration based on the selection of a chosen enumeration from the child blueprint class? I have a Parent Weapon bp class that has multiple child bp classes for unarmed and different armed weapons.

For example

One of the bp child blueprint class will have an enum called Unarmed.
Overlay Unarmed

The other child blueprint bp class will have an enum called Armed
Overlay with gun

Have an enum bool for the animation blueprint if anyone is wondering.