Call Custom Event By Name

Hey all,

So I am trying to find a way call an event from another BP by a specific name in a specific blueprint I mean like this:

which will then trigger the event in the ‘PawnBP or whatever the developer has decided to call’

how can I achieve that or is it impossible?

You can achieve that easily through C++ code; to do it on Blueprints you’d need someone to make a custom blueprint node to do this for you.