Call "Add component" in macro causes error

Hi,

i have a little issue.

I have created a macro library and within a macro where i use “Add component” node

94837-pic1.jpg

When i call this macro in my player controller, i get this error:

94838-pic2.jpg

I could create a function within my player controller with the same functionality and it would work.

But i wanna ask, if someone has some experiences about that? Is it possible to add a component to an actor or whatever from a macro?

Thanks in advance

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