call a button from a widget

I have created a new mode for my game and I want one counter or another to appear depending on whether I press Solo or time trial
The problem is that the counters are in another widget and I don’t know how to make it so that when I press solo or timtrial one or the other appears.
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Hi ,
Just to let you know : you can pass the reference of a widget to another widget.
i usually have a Widget manager that creates widget and save the reference in a variable.

Also if you have multiple levels and stuff you want probably store important data into Gameinstance try this https://www.youtube.com/watch?v=-VqVCUsBKh4

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