Calculating using blueprints

Hey i am currently trying to make an elo matchmaking for my game and i need to save an integer that represents the players performance.

The problem that i am having is that i don’t know how to calculate using blueprints, for example taking the players current performance points and adding another integer, then dividing and multiplying, after that is done i need to save the new value to the players performance point.

Could anyone help me by showing me how to calculate with blueprints or link me a video that shows how to do it?

For something that simple there are simple nodes:

272992-mathishard.png

For something more compact there is:

If you are just getting started in UE4 this beginner friendly series may be very helpful to you for understanding the basics. Doing math operations is quite simple as Everynone has mentioned, but I have a feeling this is just the beginning of the questions so the videos linked may help answer some of those other questions you’ll have later :slight_smile: