Hello!
I use this very simple blueprint to use sound data and it’s fine in the editor, but in the package, it doesn’t work at all. Anyone got an idea?
Thanks !
Hello!
I use this very simple blueprint to use sound data and it’s fine in the editor, but in the package, it doesn’t work at all. Anyone got an idea?
Thanks !
Ok, finally I use this : Getting the Amplitude of a Playing Sound – Teedstuff – A place for my tinkerings…
It’s different but much more efficient and easier to install.
I know it’s an old question but I spent ages getting something really nice and then found this comment in 4.27:
“Calculate Frequency Spectrum does not work for cooked builds yet.”