Looking absolutely amazing, great tone and setting a great use of lighting, Looks like you’ve got a fun universe to traverse in, great work on your marketing side too, I had a few questions about the building side of it all,
- I’m guessing they are all old UE3 assets you ported over, any real issues with the materials/textures?
- Did you turn off the eye Adaptation in the engine? If so why and how?
I kind of like the adaptation but it also makes building difficult and throws off some other affects, so i was curious if you could tweak it so its less…prominent