Long time reader, first time poster.
Okay, so all day I’ve been trying to find a “simple” solution to import CAD drawings into Unreal.
This is what the CAD file looks like, now I can save it as a .3ds but then I have to import it into blender and save the walls, the floors, and many other pieces one by one. There’s also no cohesion in the model so the floor ends up being on the first and second story as the same material, and the stairs are a separate material and the cabinets are spread out all over 3 materials that intertwines with railing, window trim and more.
Our artist currently just takes the CAD file and remakes the model in Revit and then I have to use blender to save all the pieces and edit the UV mapping. Then I have to add collision to the home, then I have to dress it up.
What should be a “simple” 3-5 hour job turns into a 3-5 day job per model. Budget one day for mental break down and crying profusely.