Cached Pose in State Machine

another reason is to encapsulate other functionality. My predecessor had created a animation logic chaining cached poses and it works fine, but I wanted to add more functionality. I wanted to keep what he did and put it in one state and my new work in another, but since cached poses aren’t supported, my predecessor’s work was broken. Now I need to either rework his original graph or rethink how to add to it without using a state machine.