Cable Tie code plugin

Hi All,

Just submitted Cable Tie, a code plugin that’ll help tidy up all those loose Blueprint cables. The plugin gives you the ability to combine multiple output pins into a single output pin. It is basically a reroute node on steroids! Additionally, you can store all the combined values in a variable or a container, just like a struct.


Features:

  • Blueprint nodes to make/break a Cable Tie that combines multiple pins into one pin.
  • The Cable Tie can be optimized away, like a simple reroute node.
  • The Cable Tie can also be stored for later use in a simple variable or a container.
  • Works with class blueprints (actor, component, object, etc.), level blueprints, and animation blueprints.
  • Supports most of the types: numerics (int, float, etc.), strings, texts, names, objects, and classes.
  • Does not support reference parameters.

Check out the documentation.

Cable Tie is up on the marketplace: Cable Tie in Code Plugins - UE Marketplace

Cable Tie 1.2.0 introduces new Tunnel nodes, that work like reroute nodes with separate input and output nodes without visible connection between them.

Cable Tie - Tunnels Show-Off