Making a zipline mechanic but whenever I go to play it to test if it spawns properly, the cable disappears. It’s visible in the editor and in the BP viewport, but I can’t seem to get it to appear when actually playing.
If you have any code that changes the placement or location of the zipline, it’s likely the cause. I would need more information in order to help you properly.
Figured out what the issue was after looking through lots of other threads. Turns out it was an issue with world partition. I turned on streaming and it worked. I don’t really know why that was the case though.