Cable Component Trace Collision

Hey guys,

I have been working with the cable component and I’m trying to get collision working with a trace. But I have tried everything I can think of to get the trace hit to return the cable component but nothing works. Is it just not possible with the default Cable Component included with UE4? All I want to be able to do is use a line trace or any kind of trace to get a hit on the cable component.

Any help would be amazing thanks guys.

As far as I know only possible way to do that is spawning collisions on the segment locations and updating their transforms with tick. You can get segment locations from cable and update the collisions but you have to use tick event for that. You can hit these collisions that you spawned. This is what I’m doing at the moment.