Cable component passing through thin meshes and landscapes

Hi Everyone, I’m having issues with the cable component and thin meshes (both landscapes and planes), it just passes through them, works perfectly with thick meshes. Any idea on how I could fix this?

Orange = Plane, Blue = Mesh

I made this level just to reproduce the issue I was having in my world, these are the default plane and cube from Unreal, with “Block all” set as profile, the same issue happens with landscapes, both with world partition and without. I also tried turning on CCD for both the mesh and the cable component.