Hello,
me and my colleague are working on the same track camera with proxies, but when I export my model for him, from C4D to UE, the scale in UE is huge. I checked and we are both working in cm. I’m exporting a c4d cineware file for him, also tried an fbx but always the same problem.
Any idea on how to fix this workflow issue from C4D to UE? I’m totally new to unreal, I might miss something here…
thx!
any help?