C4D Datasmith help needed

I am trying to bring an animation that I created in C4D into UE5. The animation is a basic rigged car created un C4D R25, with their car rig. I used one of the cars from the asset browser in C4D that is already rigged for testing. All is fine except that some of the wheels are not properly aligned when the animation is played in UE. Am I missing a step inside of C4D? Not sure if I have to bake the animation first. Help would be appreciated. I know that I can do it in 3dsmax but don’t want to spend the $ for just one animation. Thanks

You need baking animation