C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc

This is readonly now (4.17), so it can’t be done this way anymore. I followed RCL’s suggestion of hacking out UnrealBuildTool.exe instead, see How can I enable unwind semantics for C++-style exceptions? - Programming & Scripting - Unreal Engine Forums