Hello - I’m trying to port this plugin from 4.10 from 4.11, as HMD support seems to be a bit broken in 4.10 (but for my purposes seems to work fine in 4.11):
https://github.com/HipsterSloth/psmove-ue4
The problem I’ve encountered is nasty and outside of my programming field of expertise as a designer - FPSMoveRawControllerData_Concurrent is throwing a C2280 because (I believe) a copy constructor is being generated for it by the compiler when it should not be, as the struct is considered a Plain Old Data structure. If anyone has the knowledge to fix it, I’d certainly appreciate the assist!