при попытке создать проект ue4 на c++
Running UnrealHeaderTool “I:???? ???\GeometrySandbox\GeometrySandbox.uproject” “I:???? ???\GeometrySandbox\Intermediate\Build\Win64\GeometrySandboxEditor\Development\GeometrySandboxEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users????\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed LogInit: Display: Loading text-based GConfig… Reflection code generated for GeometrySandboxEditor in 16,1498122 seconds @progress pop Building GeometrySandboxEditor… Using Visual Studio 2019 14.29.30140 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10). Building 9 actions with 12 processes… @progress ‘Compiling C++ source code…’ 0% @progress ‘Compiling C++ source code…’ 11% [1/9] Default.rc2 @progress ‘Compiling C++ source code…’ 22% [2/9] SharedPCH.Engine.ShadowErrors.cpp c1xx: fatal error C1083: ?? 㤠??? ??? 䠩? ???? ??? ???: I:???? ???\GeometrySandbox\Intermediate\Build\Win64\GeometrySandboxEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch: No such file or directory,
пробовал переустонавливать программу.