C++x17 Modules


VS2015 Update 1 adds experimental support for C++x17 Modules feature. Are there any plans for supporting this in UE?



This has been asked before : C++ 17 may support headerless code. Will UE4, too? - Feedback for Unreal Engine team - Unreal Engine Forums

Long story short, everyone wants headerless code, but it’s unclear if the x17 spec will be any good.

I think there’s another thread that may be related to your question:

Ok, I see. Thank you guys:)

Isn’t that a bit immature though?