C++ Variables are not Saved

My variables are not saved. I do not see any warning/error in logging output. I have done what is described here:
https://docs.unrealengine.com/latest/INT/Programming/Basics/ConfigurationFiles/index.html
However, nothing is saved to DefaultGame.ini or any of the other .ini files.

		AProjectionSettings* act = Cast<AProjectionSettings>(world->SpawnActor(AProjectionSettings::StaticClass()));
		act->mWidthCm = 30;
		act->SaveConfig();

UCLASS(Config=Game)
class AProjectionSettings : public AActor
{
	GENERATED_BODY()

	UPROPERTY(Config)
	float mWidthCm;
	UPROPERTY(Config)
	float mHeightCm;
};

A, that was it. Was looking in wrong directories.

did you check in here in YourProject\Saved\Config\Windows