C:\Users\\AppData\Local\UnrealEngine\Common\DerivedDataCache is getting so big, Safe to delete?

Hey there @Guesscui2018! So the engine side DDC folder handles shaders and other cached data. This can be deleted but you’ll rebuild most of it when you launch the engine again. I’d recommend instead to move the cache to another location, then move the files there, as shader rebuilds take a while as is, first launch engine takes forever.

1 Like