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C++ unreal engine gameplay engineer

C++ UNREAL ENGINE GAMEPLAY ENGINEER
FULLY REMOTE
MUST RESIDE IN U.S.
12-18+ months

Description of work: you will be developing an MMO PC game using C++ in Unreal Engine for gameplay development. May experiment with animation and character customization. 50 member team, growing to 80 by the end of 2021.

The client sits in Seattle, WA, but is fully remote.

Qualifications:
Hands on experience with Unreal 4
2+ years professional engineering experience in C++
Shipped AAA or high quality indie titles on PC/Console are desired
Strong communication skills
Ability to work through ambiguity

If interested, please email Chris at cglessman@apexsystems.com

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